When you hit with a bludgeon or hammer that you have Expertise with, your target suffers Disadvantage on saving throws until the end of your next turn.
You would hit or miss an enemy with a melee attack with the bashing property.
Effect:
If the target is in heavy armor, you may choose for the attack to target their reflex instead of their armor defense.
Hit:
The target is dazed until the end of your next turn, or until they shrug it off on a critical hit.
Leveling Up
At each even level, you may choose a new at-will Maneuver from this class feature or any of your other class features, or training in a proficiency of your choice.
At each odd level, you may choose a new ranked Maneuver from this class feature or any of your other class features, or may choose a new class feature from your class.
You may move up to your speed as you enter this stance. Until the stance ends, you gain a stance bonus to attack rolls equal to half your Dexterity modifier (minimum +1) and a stance bonus to damage equal to your Constitution modifier for all melee weapon attacks, but grant advantage to all enemies. You may end this stance as an immediate reaction when hit by a melee attack to perform a basic melee attack with advantage against your attacker, with a stance bonus to damage equal to your Constitution modifier.
Make a charge attack against a creature 4 or more paces away, with a +1 stance bonus to speed and a stance bonus to damage equal to your Constitution modifier.
You may shift one pace when you enter this stance. Until the stance ends, you suffer a -1 penalty to melee weapon attacks, but gain a stance bonus to melee weapon damage equal to your Constitution modifier for all two-handed melee weapon attacks. You may end this stance as a free interrupt when you would hit with a melee attack to suffer a -4 penalty to that attack roll, but add 4 + your Constitution modifier to damage.
<createbox>
preload = Template:Feat/new/template&autoedit=s~%25feat%25~At-Will Maneuver~g;s~%25class_feature%25~Blunt Weapon Fighting Style~g;s~%25page_name%25~%7B%7Bsubst:PAGENAME%7D%7D~g;s~%25action%25~standard action~g;
align = center
editintro = Template:Feat/new/HowTo
buttonlabel = Add New