Whenever the wizard takes a short rest, he may prepare one spell of an appropriate rank from his spellbook for each of his available per-encounter feat uses, using an appropriate material component to infuse with the energy of his spell. He may cast each of those spells once during the next encounter as a per-encounter feat of that spell's rank.
During an extended rest, you may prepare one Rank 1 arcane spell from your spellbook. This spell becomes a daily feat that you can cast during the next day. If it is an attack spell, it gains a class bonus to damage equal to your level, and ignores all resistances.
Special
This feat gains the following abilities at higher levels.
Level 1:
Your prepared daily arcane spell may be Rank 1 or Rank 2.
Rank 1 attack spells prepared with this feat gain a +2 feat bonus to damage.
Level 5:
You may prepare an additional arcane spell from your spellbook during an extended rest, for a total of two prepared daily spells. Each spell may be up to Rank 3.
Rank 1 attack spells prepared with this feat gain a +4 feat bonus to damage.
Rank 2 attack spells prepared with this feat gain a +2 feat bonus to damage.
Level 9:
You may prepare an additional arcane spell from your spellbook during an extended rest, for a total of three prepared daily spells. Each spell may be up to Rank 4.
Rank 1 attack spells prepared with this feat gain a +6 feat bonus to damage.
Rank 2 attack spells prepared with this feat gain a +4 feat bonus to damage.
Rank 3 attack spells prepared with this feat gain a +2 feat bonus to damage.
Leveling Up
At each even level, you may choose a new at-will Metamagic from this class feature or any of your other class features, or training in a proficiency of your choice.
At each odd level, you may choose a new ranked Metamagic from this class feature or any of your other class features, or may choose a new class feature from your class.
Until you end this stance, each ranged spell that you cast has its maximum range increased by 5. You may end this stance as a free interrupt when you cast a line, cone, or burstspell to increases that spell's line size by 5, its cone size by 2 or its burst size by 1.
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Rank 2 Metamagics
(Level 3+)
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You may end this stance as an immediate action to cast any prepared Rank 2 or lower spell as your next action without losing the spell's preparation or expending a per-encounter feat use.
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You achieve a critical hit with attack spells on a natural attack roll of 19-20; whenever you achieve a natural 20 with an attack spell, you may inflict an additionalarcane affliction on the target.
Until you end this stance, your attack spells achieve a critical hit on each natural roll of 18-20. You may end this stance as an immediate interrupt when you would miss one or more targets with a spell to re-roll each attack check that you do not like. You must use the second set of rolls, even if some of them are lower.
Leveling Up
At each even level, you may choose a new at-will Metamagic from this class feature or any of your other class features, or training in a proficiency of your choice.
At each odd level, you may choose a new ranked Metamagic from this class feature or any of your other class features, or may choose a new class feature from your class.
At-Will Metamagics
(Level 0+)
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A creature within 10 paces attempts to cast an at-will or ranked spell, trance or prayer of a lower rank than the per-encounter feat use expended to cast this metamagic (Arcana vs. the caster's check result).
As you enter this stance, choose up to three metamagic stances that you know whose total ranks are less than the per-encounter feat rank expended to perform this metamagic. Until you end this stance, you gain the benefit of each of those stances.
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Rank 3 Metamagics
(Level 7+)
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Schools of Magic
Choose a School of magic to specialize in as you begin play. You may choose one or both of your at-will maneuvers from that school.